Nothing is set like every sandbox game. Collecting resources, building houses, building things, and exploring are all free. What comes out is a mixture of fantasy, SF, and modernity, making it difficult to distinguish genres except sandboxes. Most monsters look like fantasy and appear in many novels and horror movies. Even if the general public goes around the soft core, the play time is so long that it takes 80 to 100 hours for the final boss to be the standard play time.
Building a house is very simple thanks to the 2D function. If you make it into an appropriate square, it is complete. Of course, it’s okay to build a regular square house, but since the game is a game, you have to work hard to build a unique house that you like. Designed with topographical features, blocks and walls in a 2D set house, it features hundreds of blocks and wall tiles, and features hundreds of colors and textures in addition to paint and special blocks. You can also build a unique house like a tree house in a trailer.
Unlike Minecraft, whose world size is theoretically infinite in the horizontal direction, the world horizontal size itself is finite. Instead, unlike Minecraft, which sells 64 to 128 blocks, which are very deep in verticality, the floor becomes smaller only when it digs at least 1,000 blocks. The basement is filled with various elements, including traps, treasure chests, and ruins.